000 | 02814cam a22003738i 4500 | ||
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999 |
_c12684 _d12684 |
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001 | 1016399456 | ||
003 | OCoLC | ||
005 | 20200713143311.0 | ||
008 | 180521s2018 mdua j b 001 0 eng | ||
010 | _a2018024683 | ||
020 | _a9781947458222 (hardcover ; alk. paper) | ||
020 | _a1947458221 (hardcover ; alk. paper) | ||
040 | _aDE-2487 | ||
042 | _apcc | ||
092 |
_fJuv _a794.8 _bA66 |
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100 | 1 |
_aArbona, Alejandro, _eauthor. _916592 |
|
245 | 1 | 0 |
_aAwesome minds : _bvideo game creators / _cby Alejandro Arbona ; art by Chelsea O'Mara. |
263 | _a1810. | ||
264 | 1 |
_aBaltimore, MD : _bDuo Press, _c[2018] |
|
300 |
_a176 pages : _bcolor illustrations ; _c21 cm. |
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336 |
_atext _btxt _2rdacontent. |
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337 |
_aunmediated _bn _2rdamedia. |
||
338 |
_avolume _bnc _2rdacarrier. |
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504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aEverything started ... as a game -- You need coins. a lot of coins -- Let's play at home -- The Super Nintendo vs. Sega genesis slugfest -- Game over for Nintendo? -- Hello Xbox -- Gaming and learning -- Let's create new worlds, on a PC -- New century, new rules -- Art and the future of video games -- If you want to be a game designer. | |
520 |
_aDid you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade sensation video game Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our hand-held devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games-- _cProvided by publisher. |
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521 | 1 | _aAges 8-12. | |
521 | 2 | _aGrades 4 to 6. | |
650 | 0 |
_aVideo game designers _vBiography _vJuvenile literature. _916593 |
|
650 | 0 |
_aVideo games _xHistory _vJuvenile literature. _916594 |
|
700 | 1 |
_aO'Mara, Chelsea, _eillustrator. _916595 |
|
776 | 0 | 8 |
_iOnline version: _aArbona, Alejandro. _tAwesome minds. _dBaltimore, MD : Duo Press, [2018] _z9781947458345 _w(DLC) 2018025143. |
942 |
_2ddc _cBK |