So, you want to be a comic book artist?
Material type: TextPublisher: New york : Hillsboro, Oregon : Aladdin ; Beyond Words, [2012]Edition: [Updated edition]Description: xii, 163 pages : illustrations ; 23 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781582703572 (pbk. : alk. paper); 9781582703589 (hardcover : alk. paper)Subject(s): Comic books, strips, etc. -- Authorship -- Juvenile literature | Comic books, strips, etc. -- Technique -- Juvenile literature | Cartoons and comics -- Authorship -- Juvenile literatureDDC classification: 741.5/1 LOC classification: PN6710 | .A59 2012
Contents:
So, You Wanna Be a Comic Book Artist? -- Starting a Studio and the Tools of the Trade -- Draw, Partner! Illustration Tips and Tricks -- Character Creation: From Superheroes to Villains -- Creating Stellar Stories : Comic Book Scripts -- Layout : Putting It All Together -- Copy-Shop Comics -- Self-Promotion: Getting Publicity for Your Work -- Portfolios : Submitting Your Comics to Publishers -- Beyond Comic Books : Hollywood Directing to Video Game Designing -- Resources : Recommended Industry Info --Essential Comic Book Terminology.
Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
Books | Main Library Non-Fiction - General Stacks | 741.5 .A485 2012 (Browse shelf (Opens below)) | Available | 11809 |
Total holds: 0
Browsing Main Library shelves, Shelving location: Non-Fiction - General Stacks Close shelf browser (Hides shelf browser)
740 G216l 2007 The little black book of style / | 741.092 .Z81 2013 Os homens tristes e outros desenhos sem destino / | 741.2 .F851 2015 Die Kunst des Zeichnens - Natur | 741.5 .A485 2012 So, you want to be a comic book artist? | 741.5 .H325 2001 Manga zeichnen leichtgemacht | 741.5 .H713 2005 Manga-Trainer | 741.507 .W886 2007 Cartoons entwerfen und zeichnen |
So, You Wanna Be a Comic Book Artist? -- Starting a Studio and the Tools of the Trade -- Draw, Partner! Illustration Tips and Tricks -- Character Creation: From Superheroes to Villains -- Creating Stellar Stories : Comic Book Scripts -- Layout : Putting It All Together -- Copy-Shop Comics -- Self-Promotion: Getting Publicity for Your Work -- Portfolios : Submitting Your Comics to Publishers -- Beyond Comic Books : Hollywood Directing to Video Game Designing -- Resources : Recommended Industry Info --Essential Comic Book Terminology.